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Gun and Shooting: Target war

Gun and Shooting: Target war version history

‹ General Info
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Version 1.8 (2 variants)
Updated 1 year ago
Changelog Improve map details for factories and airports
Optimize some model details of gun
Optimize the smoothness of the aiming animation transition
Fix part of the map with enemy penetration
Adjust defense for some level bosses
Version 1.7 (2 variants)
Updated 1 year ago
Changelog Improve map details for rainforest and desert levels
Optimize the character model details
Improve the behavior logic of some level monsters
Adjust the frequency and defense of monsters in some levels
Version 1.6 (2 variants)
Updated 2 years ago
Changelog New game characters
New mercenaries
New factory, rainforest, desert, airport levels
New style of game play
Optimize the impact of shoting
Optimize the impact of RPGs and grenades
Fix some known bugs
Adjust the overall difficulty of the game
Version 1.5 (2 variants)
Updated 2 years ago
Changelog 1. New button to remove ads
2. Reduce the speed of enemy rockets
3. Fix known bugs
Version 1.4 (2 variants)
Updated 2 years ago
Changelog 1. Reduce recoil of some guns
2. Increase the attack speed of mercenary
3. Fix known bugs
Version 1.2
Updated 2 years ago
Changelog Adjust some gun data for easier operation
Adjust the timing of enemy appearances in some levels
Optimize damage parameter of some throwings
Fix some bugs on interface
Version 2.8 (3 variants)
Updated 6 months ago
Changelog Adjust the headshot hitbox of some sniper rifles
Adjust the calculation formula for headshot damage
Optimize missile attack animation
Balance monster defense in advanced levels
Version 2.4 (3 variants)
Updated 1 year ago
Changelog Optimize collision blocking in some level obstacles in factory and airport scenes
Adjust the difficulty values of some levels based on the data
Optimize some mobile phone lagging problems
Adjust some enemies respawn frequency in the rainforest level
Adjust the fire frequency for some weapons
Fix some known bugs
Version 2.2 (2 variants)
Updated 1 year ago
Changelog Adjust the headshot hitbox of some sniper rifles
Adjust the calculation formula for headshot damage
Optimize missile attack animation
Balance monster defense in advanced levels
Version 2.1 (3 variants)
Updated 1 year ago
Changelog Adjust the shielding range parameters of some map shelters
Optimize the accuracy of some sniper rifles
Balance the firing speed of some guns
Adjust headshot damage multiplier for monsters in some levels
Adjust the missile corps firing hitbox logic
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