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Gun and Shooting: Target war
Gun and Shooting: Target war version history
‹ General InfoVersion | 1.8 (2 variants) |
Updated | 1 year ago |
Changelog | Improve map details for factories and airports Optimize some model details of gun Optimize the smoothness of the aiming animation transition Fix part of the map with enemy penetration Adjust defense for some level bosses |
Version | 1.7 (2 variants) |
Updated | 1 year ago |
Changelog | Improve map details for rainforest and desert levels Optimize the character model details Improve the behavior logic of some level monsters Adjust the frequency and defense of monsters in some levels |
Version | 1.6 (2 variants) |
Updated | 2 years ago |
Changelog | New game characters New mercenaries New factory, rainforest, desert, airport levels New style of game play Optimize the impact of shoting Optimize the impact of RPGs and grenades Fix some known bugs Adjust the overall difficulty of the game |
Version | 1.5 (2 variants) |
Updated | 2 years ago |
Changelog | 1. New button to remove ads 2. Reduce the speed of enemy rockets 3. Fix known bugs |
Version | 1.4 (2 variants) |
Updated | 2 years ago |
Changelog | 1. Reduce recoil of some guns 2. Increase the attack speed of mercenary 3. Fix known bugs |
Version | 1.2 |
Updated | 2 years ago |
Changelog | Adjust some gun data for easier operation Adjust the timing of enemy appearances in some levels Optimize damage parameter of some throwings Fix some bugs on interface |
Version | 2.8 (3 variants) |
Updated | 6 months ago |
Changelog | Adjust the headshot hitbox of some sniper rifles Adjust the calculation formula for headshot damage Optimize missile attack animation Balance monster defense in advanced levels |
Version | 2.4 (3 variants) |
Updated | 1 year ago |
Changelog | Optimize collision blocking in some level obstacles in factory and airport scenes Adjust the difficulty values of some levels based on the data Optimize some mobile phone lagging problems Adjust some enemies respawn frequency in the rainforest level Adjust the fire frequency for some weapons Fix some known bugs |
Version | 2.2 (2 variants) |
Updated | 1 year ago |
Changelog | Adjust the headshot hitbox of some sniper rifles Adjust the calculation formula for headshot damage Optimize missile attack animation Balance monster defense in advanced levels |
Version | 2.1 (3 variants) |
Updated | 1 year ago |
Changelog | Adjust the shielding range parameters of some map shelters Optimize the accuracy of some sniper rifles Balance the firing speed of some guns Adjust headshot damage multiplier for monsters in some levels Adjust the missile corps firing hitbox logic |