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GLADIABOTS - AI Combat Arena

GLADIABOTS - AI Combat Arena version history

‹ General Info
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Version Alpha 11
Updated 6 years ago
Changelog - Added a new campaign mode
- Added "Eagle Prime" and "Kuratas" machine gun models
- Removed team composition constraint in sandbox (test) mode
- Added auto-redeploy on victory option
- Added a fast AI edition option
- Added portrait orientation support
- Balancing tweaks
- Implemented offline access to multiplayer matches
- Improved training missions
- Improved favorite targets system
- More improvements and fixes: http://roadmap.gladiabots.com
Version Alpha 10.4
Updated 6 years ago
Changelog Fixed counting conditions when there's no valid target
Version Alpha 10.2
Updated 6 years ago
Changelog - Improved game graphics
- Added counting conditions
- Authorized filters and "Exists" condition on the "Myself" target type
- Reduced package size
- Fixed tutorials

More details on the roadmap: http://roadmap.gladiabots.com
Version Alpha 10.1
Updated 6 years ago
Changelog Fixed pro version purchase restoration after re-installing the game
Fixed the "report a bug" button behavior
Improved UI
Improve game camera's AI
Restored in-game leaderboard (requested by the community)
Disabled the 10 max pending private matches rule
Removed the node deletion confirmation message
More details at http://roadmap.gladiabots.com
Version Alpha 10
Updated 6 years ago
Changelog New free to play model (https://forum.gladiabots.com/viewtopic.php?f=5&t=998)
Added undo/redo buttons in AI editor
Added rewind button in replays
Added tournament list in career mode
Added more player stats
Changed AI check order (https://forum.gladiabots.com/viewtopic.php?f=5&t=997)
Improved leaderboard
Improved matchmaking
More bug fixes and improvements
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