Discover

Topics

GLADIABOTS - AI Combat Arena

GLADIABOTS - AI Combat Arena version history

‹ General Info
Version Alpha 7.11
Updated 7 years ago
Changelog Fixed full game purchase sync with server
Version Alpha 7.10
Updated 7 years ago
Changelog Alpha 7.10 changes:
- Fixed full game purchase restoration on game reinstall - Fixed free demo solo missions lock system
Version Alpha 7.9
Updated 7 years ago
Changelog Check out the roadmap for more details on the recent changes
> http://roadmap.gladiabots.com
Version Alpha 7.8
Updated 7 years ago
Changelog Check out the roadmap for more details on the recent changes
> http://roadmap.gladiabots.com
Version Alpha 6.1.3
Updated 7 years ago
Changelog Alpha 5 is out!
New bot classes, improved matchmaking, game settings, and more...

Check out the roadmap for more details on the recent changes
> http://roadmap.gladiabots.com

Version Alpha 3
Updated 7 years ago
Version Alpha 2
Updated 8 years ago
Version 1.4.32 (3 variants)
Updated 4 months ago
Changelog [Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality (for real this time)
[Campaign] Removed all the force field push nodes
[Tutorial] Fixed the health pack tutorial mission being impossible to solve
[Customization] Fixed bot customization saving resetting bot class and AI
[Localization] Updated community translations
Version 1.4.31 (7 variants)
Updated 2 years ago
Changelog [Campaign] Updated the campaign missions with AIs from season 5
[Credits] Increased the initial credits (1000 -> 5000)
[Game] Made bots on force fields unpushable
[Game] Added a 1m/2m distance filter category
[Game/Domination] Increased the base capture approach distance (1m -> 2m)
[Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality
[Game] Improved the starter kit AIs
[Localization] Renamed the "capture base" action to "conquer base"
Version 1.4.28 (4 variants)
Updated 3 years ago
Changelog - Multiplayer: fixed matches with deleted players appearing as "to be deployed"
- Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week
- Multiplayer: fixed not downloaded matches appearing with "0" map generation code
- Tournaments: check if registration is enabled on server when using the in-game "register" button
- Team setup: fixed color patterns shaking for certain resolutions
- Tutorial: fixed "A and B" intermediate mission (victory by default)
...