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Gia Long
Gia Long version history
‹ General InfoVersion | 1.1.9 (3 variants) |
Updated | 1 year ago |
Changelog | Fixed: - Bot could play Event following 1st Eligible Player Op Only move (reported by Bob G) - Standard Player Assault could remove tunneled bases. |
Version | 1.1.5 (3 variants) |
Updated | 1 year ago |
Changelog | Fixed: - NVA Player Easter Offensive would repeat some moves (reported by Mike M) - Played Pivotals were not reflected in saved games (reported by Mike M) - Draw action with a Base would crash the UI (reported by Mike M) - Improved implementation of shaded PT-76 and Booby Traps Capabilities. - Improved Sweep/Activate sequencing |
Version | 1.1.3 (2 variants) |
Updated | 1 year ago |
Changelog | Fixed: - Addressed UI crash for some events (reported by Mike M) - Fixed Control change reported for Infiltrate (reported by Mike M) - Tidied up Drag and Drop screen - Card #36 Hamburger Hill: Corrected US Bot action - ARVN Train: Corrected Follow-up Pacify options - Fixed bottom buttons getting disrupted on small screens |
Version | 1.1.2 (2 variants) |
Updated | 1 year ago |
Changelog | Fixed: - Card #90 Shaded Event not correctly implemented (reported by Stuart N) - Card #76 Annam Shaded Event: Corrected displayed text - Card #99 Masher/White Wing Shaded Event: Fixed a UI crash scenario |
Version | 1.0.22 (3 variants) |
Updated | 1 year ago |
Changelog | Fixed: Cards #94, #102: Corrected Insurgents' execution of Special Instructions. Minor text corrections. |
Version | 1.0.21 (2 variants) |
Updated | 1 year ago |
Changelog | New: Double-tap on the card icon for an ongoing effects summary. |
Version | 1.0.19 (3 variants) |
Updated | 1 year ago |
Changelog | Fixed: Drag-and-drop from Out of Play or Casualty sometimes moved the wrong unit US Bot Sweep space selection was too specific VC Player Terror could not act in Active Oppose spaces (reported by François-Xavier J) Card #36 Hamburger Hill - Insurgent Bot did not follow Special Instructions Insurgent Ambush from LoCs had a bug (reported by Ricardo) |
Version | 1.0.18 (2 variants) |
Updated | 1 year ago |
Changelog | Fixed: A Pass by a bot didn't reset the turns played count (reported by Brent M) Bombard did not display any Control change (reported by François-Xavier J) Could not skip VC Coup Agitate (reported by Jim P) |
Version | 1.0.17 (3 variants) |
Updated | 1 year ago |
Changelog | Fixed: Card #34 SA-2s Shaded had incorrect checks that could prevent Player selecting it (reported by Brent M) Player can now re-Terror (reported by François-Xavier J) Card #89 Long Tan: Unshaded - Bot was not restricted to provinces (reported by François-Xavier J) Agitate choices computation improved (reported by François-Xavier J) ARVN Police Redeploy space picks corrected (reported by Brent M) Cards #63, #64, #66, #97: US Bot was not picking the correct option |
Version | 1.0.16 (5 variants) |
Updated | 1 year ago |
Changelog | Fixes: ARVN Bot Train did not check base stacking limit and Train/Govern sequence was incorrect (reported by François-Xavier J) Tweaks to Card #56 Giap, Card Faction eligibility display and Bug Report data. |