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Extra Lives
Extra Lives version history
‹ General InfoVersion | 1.072 |
Updated | 6 years ago |
Changelog | - New arcade-style "Hi Score" table. - Zombies can bite people from behind. - New missions include supply runs. - More opportunities to partner with other team-mates on missions. - More truces, which do indeed prevent further aggression. - A handful of new remarks and storylines. - Variety of new water sound effects. - Various bug fixes and balancing. |
Version | 1.071 |
Updated | 6 years ago |
Changelog | - New arcade-style "Hi Score" table. - Zombies can bite people from behind. - New missions include supply runs. - More opportunities to partner with other team-mates on missions. - More truces, which do indeed prevent further aggression. - A handful of new remarks and storylines. - Variety of new water sound effects. - Various bug fixes and balancing. |
Version | 1.070 |
Updated | 6 years ago |
Changelog | - New arcade-style "Hi Score" table. - Zombies can bite people from behind. - New missions include supply runs. - More opportunities to partner with other team-mates on missions. - More truces, which do indeed prevent further aggression. - A handful of new remarks and storylines. - Variety of new water sound effects. - Various bug fixes and balancing. |
Version | 1.060 |
Updated | 6 years ago |
Changelog | - New arcade-style "Hi Score" table. - Zombies can bite people from behind. - New missions include supply runs. - More opportunities to partner with other team-mates on missions. - More truces, which do indeed prevent further aggression. - A handful of new remarks and storylines. - Variety of new wading and drowning sound effects. - Various bug fixes and balancing. |
Version | 1.050 |
Updated | 6 years ago |
Changelog | - Each group now has a home base (highlighted green on the map). - Steel chair from Wrestling Revolution returns as a handheld weapon! - New weapons include a pick-axe and a machete (may not be distributed until you restart). - Modified axe, hammer, knife and samurai sword. - Lasers have less ammo but can be reloaded with crystals. - Smoother leg joints on white trousers. - Flames no longer damage performance by fading (set "Gore" to minimum if you are still negatively affected). |
Version | 1.040 |
Updated | 6 years ago |
Changelog | - Explosions or flames can now set fire to each part of the body! - Blood stains all over the body as well as the face. - Blood stains gradually fade over time or in water. - Handful of new storylines and remarks. - Hunger is not so closely linked to the character's "Toughness". - Various bug fixes and balancing. |
Version | 1.030 |
Updated | 6 years ago |
Changelog | - Classic 1-handed control system is now optional! - New characters and costumes. - Lots of new responses to fellow characters becoming zombies. - Zombies can no longer climb on furniture. - Far limits in Deathmatches to prevent leaving the scene. - Eliminated players can control the next available team-mate in Deathmatches. - Dead humans are as fragile as zombies. - Existing hi scores are replaced when using the same character. - Various bug fixes and balancing. |
Version | 1.010 |
Updated | 6 years ago |
Changelog | - New costumes for Halloween include Frankenstein and a werewolf! ("Restore Default" to see changes to the rosters) - Streamlined map downplays the island from Wrecked. - All characters appear in their original form for Deathmatch selection. - Headless zombies cannot be cured or created. - Saving between scenes is now optional (in "Display" options) if you find that it takes too long on your device. - All options are saved and restored properly. - Various bug fixes and balancing. |
Version | 1.000 |
Updated | 6 years ago |