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Extra Lives
Extra Lives version history
‹ General InfoVersion | 1.150.32 |
Updated | 1 year ago |
Changelog | - Controller support for paying customers! Xbox or Playstation style controllers should be detected automatically on Android 10+, otherwise please use the "Calibration" option. - Enhanced compatibility with the latest versions of Android. |
Version | 1.14 (3 variants) |
Updated | 2 years ago |
Changelog | - Wider display for enhanced compatibility with modern phones in either landscape orientation, whilst still retaining support for older 32-bit devices. - Faster frame rate recommended by default (130%). |
Version | 1.142 |
Updated | 2 years ago |
Changelog | - Wider display, making full use of notched screens in either landscape orientation. - Faster frame rate recommended as standard (150%). |
Version | 1.132 |
Updated | 3 years ago |
Changelog | Enhanced compatibility with 64-bit devices in either landscape orientation. |
Version | 1.131 |
Updated | 3 years ago |
Changelog | Enhanced compatibility with 64-bit devices in either landscape orientation. |
Version | 1.110 |
Updated | 5 years ago |
Version | 1.100 |
Updated | 5 years ago |
Version | 1.091 |
Updated | 5 years ago |
Version | 1.090 |
Updated | 6 years ago |
Changelog | - New 3-tiered gore option helps you choose the right level to improve performance, with blood stains now only used at the upper end. - Characters who lose limbs are not permanently damaged and can be more easily restored in the editor or after Deathmatches. - Streamlined data reduces in-game saving/loading times. - Running doesn't have quite so negative an effect on health and hunger. - Camera offsets to allow you to see further ahead when driving. - Various bug fixes and balancing. |
Version | 1.080 |
Updated | 6 years ago |
Changelog | - Dead characters are restored at the beginning of a new game so that you can choose them again. - Curing people elicits either a positive or negative response. - People are grateful if you save their life (pick them up when dying). - Surviving death or injury increases your "Toughness". - Remarks about superior or inferior stats during fights. - Friends are more likely to offer their items or request yours. - The home of the "Rogues" is now the sewer instead of the subway. |