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Evil Leprechaun

Evil Leprechaun version history

‹ General Info
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Version 4.5 (3 variants)
Updated 1 month ago
Changelog Added a Hall of Fame for those who can beat the Evil Leprechaun.
Lowered the Evil Leprechaun's top score requirement to 10 Trillion.
Adjusted Award Levels.
Character upgrades available.
Version 4.1 (3 variants)
Updated 2 months ago
Changelog There is now a way to win Evil Leprechaun!
New teams - they're organized by country now.
Tournament points reworked.
Fewer ads for beginners.
Reworked the Awards - they now pay out coins!
Easier gameplay.
Heart voting maximum increased to 32K.
Reset Tournament points, Team points, and Votes.
Version 4.0 (3 variants)
Updated 2 months ago
Changelog Added Tournament Mode!

Reset a couple of the leaderboards:
1) Teams - because the scoring system has changed.
2) Character Voting + a new character!
Our personal scores are still the same.
There's a new scoreboard for Tournament points.
Green diagonals give you a full Green magic recharge.
Version 3.8 (3 variants)
Updated 3 months ago
Changelog More gameplay balancing
Votes scale from +1 to +2 ... +64
New WhatsApp Channel
Better player scoreboard
Version 3.6 (2 variants)
Updated 4 months ago
Changelog Major rebalancing of gameplay.
The last version was really getting on my nerves,
always killing us so quickly.
And something about it seemed too tedious.
In this new version, my scores have ranged from
500,000 up to 200 million! Much better.

Upgraded some of the visuals.

Reworked the tutorial.
I think some folks were getting a bit confused.
Version 3.2 (2 variants)
Updated 4 months ago
Changelog Showing top 100 scores.
Actual rank for everyone else.
Version 3.1 (3 variants)
Updated 4 months ago
Changelog Fire Storm!
Version 3.0 (3 variants)
Updated 7 months ago
Changelog Added new characters.
More multipliers.
More music tracks.
Teams!
Awards!
Version 2.4 (3 variants)
Updated 10 months ago
Changelog Now you can see how much Green magic you have left. In-game hints. Can now play offline! End of game stats. Air magic maxes out at 99 now (instead of 64) Jackpot does NOT reset back to 0 when you leave the game! Changed some visuals, so hope things stand out more. Scoreboards have been reset.
Version 2.3 (3 variants)
Updated 10 months ago
Changelog Used an AI to redraw a bunch of the art.
I reset the scoreboard for this new version since the scoring changed.
Now we score with Gold instead of Rainbows.
There are also two new multipliers - Rubberband and Evil.
Tips have been upgraded to give you more clues.
Oh yeah, this version has a real Jackpot!!!
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