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Eldrum: Red Tide - Text RPG
Eldrum: Red Tide - Text RPG version history
‹ General InfoVersion | 1.11.0 (3 variants) |
Updated | 1 year ago |
Changelog | 1.11.0 - Stat checks failure and passes will now be made visible to the player - Changes in Militia reputation will now be made visible to the player - Improved screen reader support in the store and paywall 1.10.5 - Minor UI improvements in store and paywall for devices using screenreader 1.10.4 - Minor bug fixes related to payment & purchases - Reduced RAM usage on load screen to minimize risk of overuse |
Version | 1.10.4 (3 variants) |
Updated | 1 year ago |
Changelog | 1.10.4 - Minor bug fixes related to payment & purchases - Reduced RAM usage on load screen to minimize risk of overuse 1.10.3 - Fixed an issue where the upgrade product would not appear, making upgrades from basic to premium impossible 1.10.2 - Added Premium game version which enables the ability to branch a playthrough |
Version | 1.10.3 (3 variants) |
Updated | 1 year ago |
Changelog | 1.10.3 - Fixed an issue where the upgrade product would sometimes not appear, making upgrades from basic to premium impossible 1.10.2 - Added Premium game version which enables the ability to branch a playthrough |
Version | 1.10.1 (3 variants) |
Updated | 1 year ago |
Changelog | 1.10.0 - Added Premium game version which enables the ability to branch a playthrough |
Version | 1.9.1 (2 variants) |
Updated | 1 year ago |
Changelog | 1.9.1 - Riposte will no longer counter Trip or Sweep - Increased Stab's critical hit chance bonus - Lowered price of Strange Brew - Adjusted combat encounter difficulty for certain notable NPCs in act 2 and 3 - Updated Red Stone Maul and Quillon Dagger stats - Added quest objective update upon finding the scrap of parchment in act 3 ... and more. |
Version | 1.8.0 |
Updated | 1 year ago |
Changelog | 1.8.0 - Added animations to event label appearance/disappearance in combat - Updated Strange Brew |
Version | 1.7.4 (3 variants) |
Updated | 1 year ago |
Changelog | 1.7.4 - Fixed an issue where "parry" would persist between combat - Fixed an issue certain maps that would cause crash on some devices |
Version | 1.7.3 (3 variants) |
Updated | 1 year ago |
Changelog | 1.7.3 - Fixed an issue with the map that would cause crash on certain devices - Fixed an issue with selecting save while navigating playthroughs in the load screen 1.7.2 - Increase the passive damage bonus gained from strength - Lower advantage cost of "Impale" - Fixed an issue with endings not being properly on some devices using screenreader 1.7.1. - Fixed an issue that caused one of the achievements to not become properly fulfilled |
Version | 1.7.1 (3 variants) |
Updated | 1 year ago |
Changelog | 1.7.1. - Fixed an issue that caused one of the achievements to not become properly fulfilled 1.7.0 - Added support for achievements |
Version | 1.6.1 (2 variants) |
Updated | 1 year ago |