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DuckStation

DuckStation version history

‹ General Info
12
Version 0.1-6291 (3 variants)
Updated 2 months ago
Changelog Hotfix update:
- Fix crash with Vulkan and fast forwarding.
- Fix VRAM replacement loading.
- Fix "Match Display" aspect ratio.

This DuckStation update includes:

- Performance improvements
- Disc changing for bin/cue (from scanned games)
- Post-processing shaders (GLSL+Reshade)
- Enhancement compatibility improvements
- New, faster recompiler (NewRec, still experimental)
- Switch to rc_client for RetroAchievements
- Unify hardware renderers

No configuration changes are required.
Version 0.1-6283
Updated 3 months ago
Changelog This DuckStation update includes:

- Performance improvements
- Disc changing for bin/cue (from scanned games)
- Post-processing shaders (GLSL+Reshade)
- Enhancement compatibility improvements
- New, faster recompiler (NewRec, still experimental)
- Switch to rc_client for RetroAchievements
- Unify hardware renderers

No configuration changes are required.
Version 0.1-5494
Updated 11 months ago
Changelog Massive UI revamp, tons of new features.
Performance and accuracy improvements.
Move entirely to scoped storage and target API 32.

Your saves ARE NOT LOST, but you MUST reimport them. Follow the on-screen instructions after updating. Here are the steps:

1. Swipe from the left to open the nav menu.
2. Select "Transfer Data".
3. Select "Import".
4. Navigate to the "duckstation" directory in internal storage. You may need to select "Show Internal Storage" in the menu.
5. Follow the prompts.
Version 0.1-4582 (2 variants)
Updated 2 years ago
Changelog - Fix touchscreen joysticks triggering buttons while held.
- Add L3/R3 buttons to touchscreen controller (off by default).
- Fix multi-line patch code entry.
- Make L1/L2/R1/R2 text easier to read.
- Small number of game fixes.
Version 0.1-4562 (3 variants)
Updated 2 years ago
Changelog * Re-released with a regression fix.
* CPU emulation performance improvements (up to 20%).
* Improve performance with compressed disc images (readahead option).
* Fix cover cache and searching in game list.
* Add rewind options (requires a high end device).
* Improve touchscreen joystick precision.
* Support adding patch codes directly (without file).
* Add ability to create launcher shortcuts (long press in game list).
* Game compatibility improvements.
Version 0.1-4332 (3 variants)
Updated 2 years ago
Changelog * Switch to drawer layout for game list/grid.
* Add search function.
* Game compatibility fixes.
* Add the ability to undelete files from memory card editor.
* Various optimizations.
Version 0.1-3187
Updated 3 years ago
Changelog * Improve performance for OpenGL on Mali GPUs
* Fix graphical errors when dual-source blending is unsupported (Mali GPUs)
* Fix software renderer output on Adreno GPUs
* Add graphical save state selector
* Add manual path entry for game directories
* Fix analog stick mapping for some controllers
* Add Russian and Spanish translations
Version 0.1-2941
Updated 3 years ago
Changelog * Game compatibility fixes.
* Support binding volume buttons on some devices.
* Support gas/brake axises for controllers.
* Add resampling and sync to host refresh rate.
* Use Java thread for system at higher priority.
* Add per-game settings UI.
Version preview-2
Updated 3 years ago
Changelog *** If you are using a controller, you will need to bind it after updating. ***

* Update to latest Git release (b2bb934).
* Add PGXP depth buffering enhancement.
* Add additional patch code commands.
* Threaded presentation for Vulkan renderer (=> small speed boost).
* Add dark theme option.
* Add controller mapping and input profiles.
* Add adaptive and box downsampling filters.
Version 0.1-2632
Updated 3 years ago
Changelog - Update to latest Git release (14c227a).
- Support loading bin/cue with incorrect filenames in cue.
- Display error message when booting a PAL/libcrypt game without a SBI file.
- Game compatibility fixes.
- Add patch codes for PAL region.
- Possible fix for white overlay with controllers.
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