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Mini Militia - War.io

Mini Militia - War.io version history

‹ General Info
Version 4.2.4
Updated 5 years ago
Version 4.2.0
Updated 5 years ago
Version 4.1.2
Updated 5 years ago
Changelog New Zoom Options:
Default: that now saves the last zoom between deaths;
Max.: when you pick up any weapon, it always defaults to the max. Zoom out;
Smart: weapon zoom always goes to the most zoomed out, closest to the last one.

UI/UX Improvements: No more banners and a better flow between menus.
- You can now find ‘Help’ and ‘New’ on the ‘Settings’ menu.
- LAN and SOLO games are now on ‘Practice (Local)’.
- You can play Custom Games on ‘Play Online’.

Bug Fixes
Version 4.1.1
Updated 5 years ago
Changelog New Zoom Options:
Default: that now saves the last zoom between deaths;
Max.: when you pick up any weapon, it always defaults to the max. Zoom out;
Smart: weapon zoom always goes to the most zoomed out, closest to the last one.

UI/UX Improvements: No more banners and a better flow between menus.
- You can now find ‘Help’ and ‘New’ on the ‘Settings’ menu.
- LAN and SOLO games are now on ‘Practice (Local)’.
- You can play Custom Games on ‘Play Online’.

Bug Fixes
Version 4.1.0 (2 variants)
Updated 5 years ago
Version 4.0.42
Updated 6 years ago
Changelog v4.0.42
-Added connection quality "PING" indicator in lobby and scoreboard (see who's lagging)
-Flamethrower added to CTF maps
-New spawn points added to CTF maps
-Added new store item (starting weapon)
-Added large screen support
-Added alerts when Google call fails to load stats
-Reduce CTF flag de-spawn rate
-Removed G+ Multiplayer play
-Added prompt to save control layout to profile
-Fix getting stuck when booting
-Fix game not ending when booted
-Fixed more bugs...
Version 4.0.36
Updated 6 years ago
Changelog v4.0.36
Added new Capture the Flag (CTF) game mode (Custom Online/LAN) to ALL existing maps (some are better than others.)
-Changed Flamethrower to now eliminate gas clouds (old clients will not see the cloud disappear)
-Fixed bug fixes found in crash logs

Added more servers to support new players.

Feedback welcome on balancing the new CTF game mode. E.g., spawn points, balancing drops is a top priority moving forward.
Version 4.0.11 (2 variants)
Updated 6 years ago
Changelog v4.0.11
-Added a movable 'Pickup/Dual Pickup' combo button on HUD controls.
-Fix crashes that affect large friend and message lists.
-Added better descriptions to the TOS on idle resource exchange for pro-pack trial (http://www.appsomniacs.com/Home/Terms Section 3.3).
-More minor bug, server, and perf fixes (e.g., spulling, links, better error handling, etc.)
Version 4.0.7
Updated 6 years ago
Changelog v4.0.7
-Fix crash reading messages
-Fix empty invite list
-Fix history not saved after restart
-Quick Play maps: Cliffhanger, Suspension, Crossfire, and Undermine* added to voting rotation
[ *Requires login ]
-Custom**/Wifi** map: Undermine unlocked
[ ** v4 can host Undermine; older v3 versions crash on LAN ]
-Fixed startup crash
-Improved player message readability
-Reduced redundant network 'talk' at startup
-Added new Pro Pack trial access (not ad based)
-Numerous bug, server, and perf fixes
Version 3.0.147
Updated 6 years ago
Changelog v3.0.147
This is the second of three summer 2017 updates (includes social features):
-Fixed store item glitch (images were swapped)
-Crash fix?
-Fixed network bugs
-Adjusted range finder visual
-Added ability to Friend a player in a game lobby (tap on player name for options gear)
-Added ability to friend a player from the history list
-Added ability to send a Friend a message
-Added ability to invite a user to a custom game via a message (invite from within the lobby settings gear options)