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Mini Militia - War.io
Mini Militia - War.io version history
‹ General InfoVersion | 4.2.4 |
Updated | 5 years ago |
Version | 4.2.0 |
Updated | 5 years ago |
Version | 4.1.2 |
Updated | 5 years ago |
Changelog | New Zoom Options: Default: that now saves the last zoom between deaths; Max.: when you pick up any weapon, it always defaults to the max. Zoom out; Smart: weapon zoom always goes to the most zoomed out, closest to the last one. UI/UX Improvements: No more banners and a better flow between menus. - You can now find â€Help’ and â€New’ on the â€Settings’ menu. - LAN and SOLO games are now on â€Practice (Local)’. - You can play Custom Games on â€Play Online’. Bug Fixes |
Version | 4.1.1 |
Updated | 5 years ago |
Changelog | New Zoom Options: Default: that now saves the last zoom between deaths; Max.: when you pick up any weapon, it always defaults to the max. Zoom out; Smart: weapon zoom always goes to the most zoomed out, closest to the last one. UI/UX Improvements: No more banners and a better flow between menus. - You can now find â€Help’ and â€New’ on the â€Settings’ menu. - LAN and SOLO games are now on â€Practice (Local)’. - You can play Custom Games on â€Play Online’. Bug Fixes |
Version | 4.1.0 (2 variants) |
Updated | 5 years ago |
Version | 4.0.42 |
Updated | 6 years ago |
Changelog | v4.0.42 -Added connection quality "PING" indicator in lobby and scoreboard (see who's lagging) -Flamethrower added to CTF maps -New spawn points added to CTF maps -Added new store item (starting weapon) -Added large screen support -Added alerts when Google call fails to load stats -Reduce CTF flag de-spawn rate -Removed G+ Multiplayer play -Added prompt to save control layout to profile -Fix getting stuck when booting -Fix game not ending when booted -Fixed more bugs... |
Version | 4.0.36 |
Updated | 6 years ago |
Changelog | v4.0.36 Added new Capture the Flag (CTF) game mode (Custom Online/LAN) to ALL existing maps (some are better than others.) -Changed Flamethrower to now eliminate gas clouds (old clients will not see the cloud disappear) -Fixed bug fixes found in crash logs Added more servers to support new players. Feedback welcome on balancing the new CTF game mode. E.g., spawn points, balancing drops is a top priority moving forward. |
Version | 4.0.11 (2 variants) |
Updated | 6 years ago |
Changelog | v4.0.11 -Added a movable 'Pickup/Dual Pickup' combo button on HUD controls. -Fix crashes that affect large friend and message lists. -Added better descriptions to the TOS on idle resource exchange for pro-pack trial (http://www.appsomniacs.com/Home/Terms Section 3.3). -More minor bug, server, and perf fixes (e.g., spulling, links, better error handling, etc.) |
Version | 4.0.7 |
Updated | 6 years ago |
Changelog | v4.0.7 -Fix crash reading messages -Fix empty invite list -Fix history not saved after restart -Quick Play maps: Cliffhanger, Suspension, Crossfire, and Undermine* added to voting rotation [ *Requires login ] -Custom**/Wifi** map: Undermine unlocked [ ** v4 can host Undermine; older v3 versions crash on LAN ] -Fixed startup crash -Improved player message readability -Reduced redundant network 'talk' at startup -Added new Pro Pack trial access (not ad based) -Numerous bug, server, and perf fixes |
Version | 3.0.147 |
Updated | 6 years ago |
Changelog | v3.0.147 This is the second of three summer 2017 updates (includes social features): -Fixed store item glitch (images were swapped) -Crash fix? -Fixed network bugs -Adjusted range finder visual -Added ability to Friend a player in a game lobby (tap on player name for options gear) -Added ability to friend a player from the history list -Added ability to send a Friend a message -Added ability to invite a user to a custom game via a message (invite from within the lobby settings gear options) |