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Dead World Heroes: Lite
Dead World Heroes: Lite version history
‹ General InfoVersion | 0.0.96928_build10 |
Updated | 2 years ago |
Changelog | - Better animation on mission pins - Genlab and the Bank got it's location design |
Version | 0.9.7_build7 |
Updated | 1 month ago |
Changelog | - A new weekly event: Survive the Night - Enemies got levels (later updates will highly use this) - Weekly events got a rebalance and now use the enemy levels - Upgrade items loading issue is solved. The speed of loading process is increased and now it is fast - Several bug has fixed - Heroes got a small icons show if item synergy exists - Some little changes made on early gameplay |
Version | 0.9.7_build4 |
Updated | 2 months ago |
Changelog | - Enhanced user experience! Explore new features in the News menu. - Various bugs have been resolved. - Important technical updates. |
Version | 0.9.7_build2 |
Updated | 2 months ago |
Changelog | - Task system added: You got 3 daily tasks every day. Complete them and claim the task rewards and complete all to get the daily bonus. Complete the daily tasks for 7 days to get an awesome Weekly Reward! - Mission completion video reward bug has fixed! Replayed 3 stared mission gives a small amount of green cash now! - Some handy improvements on location UI. - Modals can be closed with simple tap out of focus. - Team member flip feature added. - A freeze bug has been fixed on Harper's prequel. |
Version | 0.9.6_build117 |
Updated | 2 months ago |
Changelog | - Mission 2 called Crazy World has changed - Several bug has fixed |
Version | 0.9.6_build111 |
Updated | 3 months ago |
Changelog | - New feature: Tactical view is added to game - Premium missions syncing bug has been fixed - Mason prequel bug has been fixed |
Version | 0.9.6_build103 |
Updated | 3 months ago |
Changelog | - Little changes have been made to the early gameplay. - The location map has acquired a moody fog of war. - Some new sounds added to mission end UI and the location map - The prequel mission has received its Walkie-Talkie sounds. - A new animation has been added to the map view: cash reward for mission completion. - You can read about the upcoming Tactical mode in the news menu. |
Version | 0.9.6_build57 |
Updated | 4 months ago |
Changelog | - Christmas Heroes Bundle: 60% off for those who missed out earlier - Mission 1 (Day One) and Mission 2 (Crazy World) has changed. In its current state, it much better showcases the essence of the game to a new player. - The scavenger has changed; now, it's a serious decision on which direction to send Jana for exploration. - The reward tiers for Weekly Events now dynamically adjust to the number of participants. From now on, it's a battle for prizes! - Several smaller bugs has fixed |
Version | 0.9.6_build47 |
Updated | 4 months ago |
Changelog | - Explore rival teams with the new Deck view in Weekly Events. - Early gameplay adjustments. - Choose Skill Aim control method in settings. - Enhanced tutorials for the first 3 missions. - Updated Mission objective UI. - Fixed target and objective marker issue. - Added offscreen outpost and hero markers. - Improved hit animations. - Fixed bugs affecting enemy movement and melee unit targeting. |
Version | 0.9.6_build43 |
Updated | 4 months ago |
Changelog | In using hero specials, the targeting has changed: - Tap where you want to shoot. - For precise aiming: keep your finger down and drag it in the direction you want to shoot, then release |