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Cyberworld Online: Cyberpunk Open World MMO RPG
Cyberworld Online: Cyberpunk Open World MMO RPG version history
‹ General InfoVersion | 1.4.2 |
Updated | 2 years ago |
Changelog | Added consumable items system with the first item - Medkit Added packages of consumable items and crafting materials to the shop Adjusted some UI windows Changed price of the first car Added two cars available for player to buy Added outfits to male and female player character Changed default female outfit Fixed bugs |
Version | 1.3.2 |
Updated | 2 years ago |
Changelog | Rebalanced enemies and weapons Increased max level to 55 Increased max gold from 280k -> 450k Adjusted exp needed to level up Added possibility to double quest rewards Made some changes in quests Added new bosses Dismantling weapon now gives materials and gold Car is no longer free for new players. |
Version | 1.2.4 |
Updated | 2 years ago |
Changelog | Fixed bug with lvl and max gold calculation |
Version | 1.2.3 |
Updated | 2 years ago |
Changelog | Added premium pass Added daily quests Added weapons to the pool of items dropped from loot boxes Removed energy system Added melee auto-targeting Adjusted balance of nearly all weapons Rebalanced training cost and duration Adjusted enemies difficulty Rebalanced skill points system - now base hp and hp regens also scale with level Added Badge system that represents player's training level Added single-player mode Improved overall stability Other bug fixes and improvements |
Version | 1.1.4 (2 variants) |
Updated | 3 years ago |
Changelog | Added the Korean language Changed levels of enemies in one location at Punk City Increased players max level from 35 to 45 Increased max gold from 60k to 100k Adjusted boss characters and levels Fixed wrong levels of enemies at Slums Some other minor fixes |
Version | 1.1.3 |
Updated | 3 years ago |
Changelog | Added bosses Added male character Improved enemy aggro(now the enemy is attacking closest player) Improved player car spawn Fixed some bugs with enemy behavior Fixed some bugs that occurred after quick reconnect Fixed few bugs with player vehicle Optimized memory usage |
Version | 1.0.17 |
Updated | 3 years ago |
Changelog | Added possibility to spawn player's car at Slums Fixed some bugs with the energy system Fixed rare player problems after reconnect Fixed floating enemies Other enemies small fixes |