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Cyberpunk Red Companion

Cyberpunk Red Companion version history

‹ General Info
Version 4.6.6 (4 variants)
Updated 1 year ago
Changelog Attempted fix for unlocking premium content.
Version 4.6.4 (5 variants)
Updated 1 year ago
Changelog - Added Hardened Mini-Bosses
- Added Cyberchairs
- Added Weather Items
- Torn Muscles does -2, not -4.
Version 4.5.21
Updated 1 year ago
Version 4.5.20 (5 variants)
Updated 1 year ago
Changelog Net Architecture Generator
Netrun section for Netrunners
Cyberdeck Hardware
Loading programs onto cyberdecks
Rolling for activated Black Ice
Crozzwire character portrait gallery
Apply Damage button in combat view
Showing name of current character at top of combat screen when there's an active combat encounter
Martial Arts Damage Roll
Contact update bug fix
Linear Frames under Gear
Subdermal Armor and Skinweave applying to both head and body
+1 to attack rolls on Malorian Arms
Version 4.5.2 (5 variants)
Updated 2 years ago
Changelog Fixed bug where some cyberware would deduct humanity twice for new characters.
Version 4.4.5 (5 variants)
Updated 2 years ago
Changelog - Fixed bug where starting a random combat encounter would fail.
- Techscanner and Medscanner gear now correctly apply their roll modifiers.
- Skin Weave now creates the appropriate armor.
Version 4.4.4 (4 variants)
Updated 2 years ago
Changelog Printable PDF
Tablet support
Move to next and previous characters in combat
Autofire Damage Macro
Drugs under "Gear"
Quickly add custom gear
Poor and excellent weapon sell cost.
Interface roll button
Basic martial arts attack
Evasion button in combat
Aimed Attacks for Cyberware weapons
Subdermal Armor in Combat
Fixes for error report, external links, some cyberware, brawling damage, skill points for new characters, shotgun shell damage, Spot Weakness, export, Brain Injury and Concussion.
Version 4.3.6 (7 variants)
Updated 2 years ago
Changelog - Addition of sub-skills.
- Martial Art combat actions.
- Improved app startup times.
- Allow edit of cyberware humanity loss.
- Cannot make aimed shots with a shotgun loaded with shotgun shells.
- Added poor and excellent quality cyberdecks (loading programs into cyberdecks to be added in future update)
- Fixed bug where custom magazine size on weapon would not persist.
- Added -8 modifier to brawling aimed attack
- Fixed the single shot ranged DV of SMG.
Version 4.2.7
Updated 2 years ago
Changelog - Fixed bug where contacts cannot be edited.
- Fixed bug where characters could randomly be lost.
Version 4.2.5
Updated 2 years ago
Changelog - Fixed bug where editing cyberware would affect humanity.
- Added aimed attack to brawling
- Cyberarm ensures at least 2d6 brawling damage
- Fixed bug where skills wouldn't update when making a new character
- Magazine attachments make weapons unable to be concealed
- Fixed rename of Edit Skills