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Capsule Badminton
Capsule Badminton version history
‹ General InfoVersion | 0.9.1.0 |
Updated | 4 years ago |
Changelog | v0.9.1.0 - Improved drop and net shots in general. - Added net kills, if the shuttle is within 0.75 units of the net and is an overhead shot, you can drive it straight down. - Completely reworked bot movement code. They're a lot more consistent now. - Framework for online play is implemented. Should be ready for update 0.9.2.0. Known Issues: - Movement when playing with 2 people can be sluggish on mobile. |
Version | 0.9.0.1 |
Updated | 4 years ago |
Changelog | v0.9.0.1 - Fixed multiple shuttle contact bug. Finally! As a result, hitting is now a lot more consistent. - You now retain half of your speed when you jump - no more completely vertical jumps! - Decreased bot speed but also improved their reaction speed. - Improved shuttle highlighting so it only occurs if it's actually hittable (past the net). Known Issues: - Movement when playing with 2 people can be sluggish. |
Version | 0.99j |
Updated | 4 years ago |
Version | 0.9.2.1 (2 variants) |
Updated | 4 years ago |
Changelog | v0.9.2.1: - Fixed menu background - shuttle wouldn't reset upon colliding with the ground. - Fixed the coach - he should be able to smash again! Upcoming: - Make better use of the camera (character tracking). - Add some sort of service indicator. |
Version | 0.9.2.0 |
Updated | 4 years ago |
Changelog | v0.9.2.0 - Added an input buffer! Should be a lot easier to contact the bird, but timing still matters greatly! - Changed exp algorithm - no longer based only on matches. - Slightly modified net kill range. - Added an energy system. Lower energy = less acc., speed, power. - Added background audience. - Slight rework on smash/jump smashes. - Changed stats menu slightly. Stat reset suggested (NOT FULL RESET). |