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Birim Online

Birim Online version history

‹ General Info
Version 1.0.095 (2 variants)
Updated 1 year ago
Changelog + Name change option is added
+ Password & Mail recovery added
+ Name color change option is added (Some colors free for VIP players)
+ Bank slot purchases added
+ A crown icon added to VIP players.
+ Music On/Off button added
+ Chat bugs fixed
+ Performance optimisations
Version 1.0.090 (3 variants)
Updated 1 year ago
Changelog Bug-fixes.
Version 1.0.080 (3 variants)
Updated 1 year ago
Changelog + Dungeon mobs nerfed
+ Mob names fixed (i character)
+ Private messaging added
+ Friend List added
+ Blocking added
+ AoE skills limited to 4 hits max
Version 1.0.076 (2 variants)
Updated 1 year ago
Version 1.0.075 (2 variants)
Updated 1 year ago
Changelog - Map struct and style has completely changed
- 2 x 200-249 level maps added
- 2 new town added (3 Total)
- Dungeon mobs got nerf
- Minibosses added to dungeons
- Drop rates re-balanced
- Performance improvements
- Some bugfixes
Version 1.0.074 (3 variants)
Updated 1 year ago
Changelog + Performance Upgrades
+ Mob respawn rates fixed in Keepstar Map
+ "Exp On Kill" enchant is re-balanced. Its efficiency is set to Mob level / Player level.
+ Dungeons can now only be opened on maps that match its level
+ Targetting icon is changed
+ Keepstar map mob count is doubled
+ UI Upgrades
+ Equipped items no longer available to drop or sell
+ Potion disappear bug fixed
Version 1.0.068 (2 variants)
Updated 1 year ago
Changelog Adjusted the visual sizes of the drops
Drop Rate increased
Maps added;
Open world 100-149 Level - 150-199 Level
Dungeon Type 2-3-4-5
The link of the birimonline.com page has been added to the Credits section.
When collecting the skulls, if the player souls is below player level, it will automatically break that skull and get souls.
KillLog tracking started.
World map has been added to the game. You can see all maps and mob areas.
PvP improvements are done
Added new skins.
Version 1.0.067 (2 variants)
Updated 1 year ago
Changelog + New map added. 50-99 Level Open World (PvP) area. Can be accessible from both 0-49 Map and Town.
+ 0-49 Level map mob count increased by 50%. All new mobs are melee to give you more space to train. It is same as new 50-99 map too. 100-149 and 150-199 Level maps will be added soon.
+ "Aim God" skill target count fixed. Reduced from 5 to 3
+ After using "Revive here" option, bug that disables PvP mode is fixed.
+ Some too big and too small item drop visuals are fixed.
Version 1.0.063 (2 variants)
Updated 1 year ago
Version 1.0.061
Updated 1 year ago