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Battle of Bulge 1944-1945

Battle of Bulge 1944-1945 APK

Battle of Bulge 1944-1945 APK

5.5.2.0 $4.99Joni Nuutinen

Highly rated turn-based strategy board game: Battle of Bulge 1944

What's Battle of Bulge 1944-1945 APK?

Battle of Bulge 1944-1945 is a app for Android, It's developed by Joni Nuutinen author.
First released on google play in 12 years ago and latest version released in 3 years ago.
This app has 2.2K download times on Google play and rated as 4.41 stars with 78 rated times.
This product is an app in Strategy category. More infomartion of Battle of Bulge 1944-1945 on google play
Battle of the Bulge is a turn based strategy game set on the Western Front during the Second World War.


The historical battle took place in December 1944 in Ardennes, Belgium, where American forces fought against a large German offensive. It was the largest land battle of World War II in which the United States directly participated.

In the game, you are in control of the US armed forces and command American infantry, airborne and armoured divisions. Your first task is to survive the initial German onslaught, known as the Ardennes Offensive, while keeping your divisions in fighting order. After regrouping, you must contain the German attack and prevent the enemy from reaching Brussels, as this would allow them a route to the strategic port city of Antwerp. Once you have stopped the enemy offensive, push back the German units and destroy as many as possible.

The game is over if:
+ Germans reach over 150 Victory Points, or
+ Germans control less than 10 Victory Points.

FEATURES:

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your skills against others fighting for the Hall of Fame top spots.

+ Experienced units learn new skills, like improved attack or defence performance, ability to cross rivers without losing move points.

+ Challenging: Crush the enemy quickly and earn the bragging rights on the forum.

+ Settings: Various settings are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.

+ Two Icon Sets: Real or NATO-styled units.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.

+ Historical accuracy: Campaign mirrors the historical setup, and uses the names and locations of the divisions that saw combat during the Battle of the Bulge in World War II.




To get a sense of how Battle of the Bulge works, try out the free 15-turn version http://bit.ly/1bhBCNv





Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!