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Art of War 3:RTS strategy game

Art of War 3:RTS strategy game version history

‹ General Info
Version 4.3.27 (2 variants)
Updated 1 month ago
Changelog ● Three new languages added: Dutch, Czech and Romanian.
● Balance changes.
● Fixed the bug involving the Mole's active ability.
Version 4.3.15
Updated 1 month ago
Changelog ● Three new languages added: Dutch, Czech and Romanian.
● Balance changes.
Version 4.2.29
Updated 1 month ago
Changelog - Fixed a bug where Airfields lacking energy would refuel aircraft
- The Surrender window now does not appear if an opponent has lost but has not tapped the "Surrender" button
- Now the enabled setting "Do not accept invitations from this player for 24 hours" is reset if another player invites that player
Version 4.2.22 (2 variants)
Updated 2 months ago
Changelog Fixed bugs when:

- Airfields without energy would refuel aircraft
- A player could leave the lobby during the battle loading
- It was not possible to invite a player using their card
- Supply window would shift when entering the supply menu for the first time
- The language on the matchmaking panel did not change
- Timers on competition tiles were not synchronized
Version 4.2.7 (3 variants)
Updated 2 months ago
Changelog - Training lobby released
- Friend limit increased 50 -> 100
- Credits added to Skirmish line of rewards
- Solaris shooting animation fixed
- Heroic upgrade descriptions are now fully displayed in all languages in the workshop
Version 3.12.29
Updated 3 months ago
Changelog - If the "Automatically switch units to siege mode" option is enabled, armored vehicles will be deployed at a distance to the target equal to the firing range from siege mode, not march mode
- Mole's movement logic was enhanced. It won't dig in that often when going to a specified point
- When watching a replay with the fog of war activated, Chameleon's ionized fog bank won't disappear
- Autumn maps are temporarily disabled. We'll enable them again after the rework
Version 3.11.27 (2 variants)
Updated 4 months ago
Changelog - If the "Automatically switch units to siege mode" option is enabled, armored vehicles will be deployed at a distance to the target equal to the firing range from siege mode, not march mode
- Mole's movement logic was enhanced. It won't dig in that often when going to a specified point
- When watching a replay with the fog of war activated, Chameleon's ionized fog bank won't disappear
- Autumn maps are temporarily disabled. We'll enable them again after the rework
Version 3.10.9 (4 variants)
Updated 6 months ago
Changelog - Updated the design in the confirm action window and nickname change window
- Fixed the displaying of objects on a mini-map in different modes
- Tournament rating won't appear anymore in the Blitz Tournament rating
- In FFA modes, the final battle table now sorts players by rank
- Fixed a bug where a daily reward box that was already open would continue to be highlighted
- Fixed a bug where the day counter in the premium daily rewards line would glitch
Version 3.8.28 (4 variants)
Updated 8 months ago
Changelog - Updated the design in the confirm action window and nickname change window
- Fixed the displaying of objects on a mini-map in different modes
- Tournament rating won't appear anymore in the Blitz Tournament rating
- In FFA modes, the final battle table now sorts players by rank
- Fixed a bug where a daily reward box that was already open would continue to be highlighted
- Fixed a bug where the day counter in the premium daily rewards line would glitch
Version 3.7.26 (4 variants)
Updated 9 months ago
Changelog - For players with Premium accounts, two things were added - switching off the fog of war in replay mode and an option to instantly finish an upgrade if 30 minutes are left till its completion.
- An error regarding the animation of buildings' construction when lacking energy was fixed.