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Art of War 3:RTS strategy game
Art of War 3:RTS strategy game version history
‹ General InfoVersion | 4.3.27 (2 variants) |
Updated | 1 month ago |
Changelog | ● Three new languages added: Dutch, Czech and Romanian. ● Balance changes. ● Fixed the bug involving the Mole's active ability. |
Version | 4.3.15 |
Updated | 1 month ago |
Changelog | ● Three new languages added: Dutch, Czech and Romanian. ● Balance changes. |
Version | 4.2.29 |
Updated | 1 month ago |
Changelog | - Fixed a bug where Airfields lacking energy would refuel aircraft - The Surrender window now does not appear if an opponent has lost but has not tapped the "Surrender" button - Now the enabled setting "Do not accept invitations from this player for 24 hours" is reset if another player invites that player |
Version | 4.2.22 (2 variants) |
Updated | 2 months ago |
Changelog | Fixed bugs when: - Airfields without energy would refuel aircraft - A player could leave the lobby during the battle loading - It was not possible to invite a player using their card - Supply window would shift when entering the supply menu for the first time - The language on the matchmaking panel did not change - Timers on competition tiles were not synchronized |
Version | 4.2.7 (3 variants) |
Updated | 2 months ago |
Changelog | - Training lobby released - Friend limit increased 50 -> 100 - Credits added to Skirmish line of rewards - Solaris shooting animation fixed - Heroic upgrade descriptions are now fully displayed in all languages in the workshop |
Version | 3.12.29 |
Updated | 3 months ago |
Changelog | - If the "Automatically switch units to siege mode" option is enabled, armored vehicles will be deployed at a distance to the target equal to the firing range from siege mode, not march mode - Mole's movement logic was enhanced. It won't dig in that often when going to a specified point - When watching a replay with the fog of war activated, Chameleon's ionized fog bank won't disappear - Autumn maps are temporarily disabled. We'll enable them again after the rework |
Version | 3.11.27 (2 variants) |
Updated | 4 months ago |
Changelog | - If the "Automatically switch units to siege mode" option is enabled, armored vehicles will be deployed at a distance to the target equal to the firing range from siege mode, not march mode - Mole's movement logic was enhanced. It won't dig in that often when going to a specified point - When watching a replay with the fog of war activated, Chameleon's ionized fog bank won't disappear - Autumn maps are temporarily disabled. We'll enable them again after the rework |
Version | 3.10.9 (4 variants) |
Updated | 6 months ago |
Changelog | - Updated the design in the confirm action window and nickname change window - Fixed the displaying of objects on a mini-map in different modes - Tournament rating won't appear anymore in the Blitz Tournament rating - In FFA modes, the final battle table now sorts players by rank - Fixed a bug where a daily reward box that was already open would continue to be highlighted - Fixed a bug where the day counter in the premium daily rewards line would glitch |
Version | 3.8.28 (4 variants) |
Updated | 8 months ago |
Changelog | - Updated the design in the confirm action window and nickname change window - Fixed the displaying of objects on a mini-map in different modes - Tournament rating won't appear anymore in the Blitz Tournament rating - In FFA modes, the final battle table now sorts players by rank - Fixed a bug where a daily reward box that was already open would continue to be highlighted - Fixed a bug where the day counter in the premium daily rewards line would glitch |
Version | 3.7.26 (4 variants) |
Updated | 9 months ago |
Changelog | - For players with Premium accounts, two things were added - switching off the fog of war in replay mode and an option to instantly finish an upgrade if 30 minutes are left till its completion. - An error regarding the animation of buildings' construction when lacking energy was fixed. |