Discover

Topics

Archaic: Tank Warfare

Archaic: Tank Warfare version history

‹ General Info
1234
Version 5.06 (11 variants)
Updated 2 years ago
Changelog - Stability fixes
- Added cooperative local multiplayer support
- Added a shop, please consider supporting the game if you like it
- New area based damage model with proper bounce computation
- New improved vehicle physics
- Unique art and improved animation of tracks
- Redesigned T-34
- Skill effect rebalance, effect of skills is displayed on stats
- Better profile syncing/switch, hopefully this will fix most issues
- Controls redesigned
- Better joystick support
Version 5.01
Updated 3 years ago
Changelog - Added cooperative local multiplayer support (work in progress)
- Added a shop, please consider supporting the game if you like it
- New area based damage model with proper bounce computation
- New improved vehicle physics
- Unique art and improved animation of tracks
- Redesigned T-34
- Skill effect rebalance, effect of skills is displayed on stats
- Better profile validation/syncing/switch, hopefully this will fix most issues
- Controls redesigned
- Better joystick support
- Stability fixes
Version 4.04
Updated 3 years ago
Changelog Minor Update:
- Improved PBR materials (based on player feedback)
- Improved shadows
- Slightly reduce AP rounds damage of SdKfz222
- GUI fixes
- Fixed translation errors
- Added an option to invert Y of targeting controller
Version 4.03
Updated 3 years ago
Changelog HotFix:
- Fixed a crash introduced by previous update
- Added 3 new campaign maps
- General AI, difficulty and vehicle rebalance
- Translation errors fixed
Major Update:
- Added translations (Please send me any errors in translation you find).
- New Campaign added with 28 maps
- Added a new tank, Panther
- AI redesigned, it should behave more naturally now
- Improved material and terrain rendering
- Improved the quality of shadows
- General performance improvements
Version 4.02
Updated 3 years ago
Changelog HotFix:
- Fixed a crash introduced by previous update
- Added 3 new campaign maps
- General AI, difficulty and vehicle rebalance
- Translation errors fixed
Major Update:
- Added translations (Please send me any errors in translation you find).
- New Campaign added with 28 maps
- Added a new tank, Panther
- AI redesigned, it should behave more naturally now
- Improved material and terrain rendering
- Improved the quality of shadows
- General performance improvements
Version 4.01
Updated 4 years ago
Changelog Major Update:
- Added translations for: German, Russian and Greek (Please send me any errors in translation you find).
- New Campaign added with 25 maps
- Added a new tank, Panther
- Added new maps
- General vehicle rebalance
- AI redesigned, it should behave more naturally now
- Improved material and terrain rendering
- Improved the quality of shadows
- General perfomance improvements
- Alot of other improvements not covered here, there will be a FB post with more details
Version 3.18
Updated 4 years ago
Changelog Major Update:
- Added new types of virtual controller, you can now configure each controller to be in a fixed position
- Improve HDR rendering in the game, this will improve the contrast in some dark maps
- Improve all particle effects both in speed and visual quality, smoke effects are fully volumetric now
- New option to disable heavy physics that can impact performance
- Fixed various GUI related
- Coins obtained from ads will now give a boost in the experience gained
- Stability fixes
Version 3.17
Updated 4 years ago
Version 3.16
Updated 4 years ago
Version 3.14
Updated 4 years ago
1234