- › Home
- Games ›
- Role Playing ›
- Angador - The Dungeon Crawler APK ›
- Download Angador - The Dungeon Crawler versions history
Angador - The Dungeon Crawler
Angador - The Dungeon Crawler version history
‹ General InfoVersion | 1.16.1 |
Updated | 3 years ago |
Changelog | small improvements and bug fixes |
Version | 1.16 |
Updated | 3 years ago |
Changelog | - Auto Play will now make use of a hero's stalking skill if the skill rank is high enough - stalking will now get a bonus in barely lit areas - getting spotted by a monster or triggering a trap will now cancel stalking and will cause a game log message - added an icon symbolizing the general item type (weapon, armor, potion etc.) on views where items get listed - the game now also runs on Android 5.1 and Android 6 devices - smaller improvements and bug fixes |
Version | 1.15 |
Updated | 3 years ago |
Changelog | - each hero now has two weapon & shield slots to assign - surprise attacks (i.e. while stalking) now get a bonus and will yield higher damage - a hero who is hiding or stalking will now get displayed as half-transparent to indicate his movement mode - added the elven long bow as new weapon - smaller improvements and bug fixes |
Version | 1.10.1 |
Updated | 4 years ago |
Changelog | - added a boss monster for level 40 - added a button to remove a character from the Hall of Fame and thus to completely remove him/her - smaller improvements and bug fixes |
Version | 1.10 |
Updated | 4 years ago |
Changelog | - store the game state on Google Play Games, so that the game can be played on different devices using one game state - present characters sorted by level (descending) when selecting a character to play - reduced the damage the Fireball spell does (sorry, but it was a bit too powerful) - added dragons and devils as new monsters - some rebalancing of monsters that were too weak at higher levels - smaller improvements and bug fixes |
Version | 1.9.1 |
Updated | 4 years ago |
Changelog | - a progress indicator gets now displayed if the Auto Play AI takes a bit longer to determine the next move - smaller improvements and bug fixes |
Version | 1.9 |
Updated | 4 years ago |
Changelog | - detected but not sighted creatures may now get displayed as half-transparent on the map based on Perception skill checks - improved the handling of cover from walls / other creatures / room equipment as an attack modifier - show the character's Mana on the character screen - a Calm spell will now cancel the effects of a Rage spell (like it is already done vice-versa) - smaller improvements and bug fixes |
Version | 1.8.2 |
Updated | 4 years ago |
Changelog | small improvements and bug fixes |
Version | 1.8.1 |
Updated | 2 years ago |
Changelog | - added the gnoll and the leprechaun as new monsters - smaller improvements and bug fixes |
Version | 1.8 |
Updated | 4 years ago |
Changelog | - added magic staffs as a new type of items - added a couple of new character images - have the title screen music continue during game play (music can be switched off in the setting from the title screen) - display damage from wounds and/or poison a creature is suffering at the end of each game round in the game log - smaller improvements and bug fixes |