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Angador - The Dungeon Crawler

Angador - The Dungeon Crawler version history

‹ General Info
Version 1.16.1
Updated 3 years ago
Changelog small improvements and bug fixes
Version 1.16
Updated 3 years ago
Changelog - Auto Play will now make use of a hero's stalking skill if the skill rank is high enough
- stalking will now get a bonus in barely lit areas
- getting spotted by a monster or triggering a trap will now cancel stalking and will cause a game log message
- added an icon symbolizing the general item type (weapon, armor, potion etc.) on views where items get listed
- the game now also runs on Android 5.1 and Android 6 devices
- smaller improvements and bug fixes
Version 1.15
Updated 3 years ago
Changelog - each hero now has two weapon & shield slots to assign
- surprise attacks (i.e. while stalking) now get a bonus and will yield higher damage
- a hero who is hiding or stalking will now get displayed as half-transparent to indicate his movement mode
- added the elven long bow as new weapon
- smaller improvements and bug fixes
Version 1.10.1
Updated 4 years ago
Changelog - added a boss monster for level 40
- added a button to remove a character from the Hall of Fame and thus to completely remove him/her
- smaller improvements and bug fixes
Version 1.10
Updated 4 years ago
Changelog - store the game state on Google Play Games, so that the game can be played on different devices using one game state
- present characters sorted by level (descending) when selecting a character to play
- reduced the damage the Fireball spell does (sorry, but it was a bit too powerful)
- added dragons and devils as new monsters
- some rebalancing of monsters that were too weak at higher levels
- smaller improvements and bug fixes
Version 1.9.1
Updated 4 years ago
Changelog - a progress indicator gets now displayed if the Auto Play AI takes a bit longer to determine the next move
- smaller improvements and bug fixes
Version 1.9
Updated 4 years ago
Changelog - detected but not sighted creatures may now get displayed as half-transparent on the map based on Perception skill checks
- improved the handling of cover from walls / other creatures / room equipment as an attack modifier
- show the character's Mana on the character screen
- a Calm spell will now cancel the effects of a Rage spell (like it is already done vice-versa)
- smaller improvements and bug fixes
Version 1.8.2
Updated 4 years ago
Changelog small improvements and bug fixes
Version 1.8.1
Updated 2 years ago
Changelog - added the gnoll and the leprechaun as new monsters
- smaller improvements and bug fixes
Version 1.8
Updated 4 years ago
Changelog - added magic staffs as a new type of items
- added a couple of new character images
- have the title screen music continue during game play (music can be switched off in the setting from the title screen)
- display damage from wounds and/or poison a creature is suffering at the end of each game round in the game log
- smaller improvements and bug fixes