Discover

Topics

Andromeda: Rebirth of Humanity

Andromeda: Rebirth of Humanity version history

‹ General Info
1
Version 1.1.5
Updated 1 year ago
Changelog Universe reset for Season 2!
Passive credit income added back in with the change to year+ long seasons.
Planets creatable and destroyable in starter system up to 11 planets.
Anti-bot screen fixed so logging out can't bypass it.
Citadel nerfed a little bit.
Easier ship leveling.
The "Alien Homeworld" raid made easier.
Tons of bugfixes.
Several other UIs given a bit of love.
Version 1.1.4
Updated 2 years ago
Changelog Orbital slot specialties added.
Click-by-click tutorials added for building, creating a fleet, colonizing a planet, and research.
Automated weekly server maintenance reboot added.
Block list not masking properly fixed.
Show password option added to login screen by request.
Fleet icon not disabling when a new fleet is selected fixed.
Bug where the first mission entry on the campaign screen wasn't always enabled and extra padding at the top of the missions screen fixed.
Lots more bugfixes.
Version 1.1.0
Updated 2 years ago
Changelog New raid added that serves as chapter 1 of the campaign.
PvP Shield added.
New players get 7 days of PvP shield, and it can be re-upped for 1 TC for 24 hours for players that have 50 planets or less. PvP Shield ends early if the shielded player attacks another player.
Planet defense notifications setting added to settings screen by request.
Terraforming not being loaded for raid planets so they were just black fixed.
Bug fixed where you could change AI ability priorities on fleets you don't own.
Version 1.0.9
Updated 2 years ago
Changelog Screen to set what order a fleet's AI attempts to use abilities added.
Bazaar max price raised to 10 million.
Assign commander UI bug fixed.
Worker addons fixed.
Being able to start multiple battles on one planet at once fixed.
Modules not saving after an upgrade fixed.
Orbital defenses fighting with NPC fleets fixed.
LODs added for all ships.
Viewing NPC ships fixed.
All effects optimized/improved.
Ships saved by 1 HP defense perk giving loot fixed.
Terraforming variable display improved.
Version 1.0.5
Updated 3 years ago
Changelog Walkthrough videos added to Guide screen.
Battle Results screen revamped.
Daily limit for Challenge Fleets added to prevent exploitation with macros. 24 per day, +1 per hour.
Scrolling News feed added for Pirate King and other one off messages.
Post processing improved.
Max level research still showing costs fixed.
Fleet saying it's in a system when it's not fixed.
Exploring icon sticking if exploration ends with starmap closed fixed.
Lots of other bugfixes.
Version 1.0.4
Updated 3 years ago
Changelog All build and exploration timers lowered.
(Shifting focus from skipping timers to cosmetics for Time Crystals)
"Extreme Custom" added - Ability to unlock planet creation developer tools on any planet for 20 Time Crystals.
Planet Generation system revamped for probably the final time.
New Gas Giant generator added.
Fleet quick slots added to starmap, and togglable now.
Button added to jump to the system from the notification "Fleet not in system".
Zoom distance fixed.
More on ingame changelog.
1