Andromeda: Rebirth of Humanity

Andromeda: Rebirth of Humanity version history

‹ General Info
Version 1.0.3
Updated 1 year ago
Changelog Special Orders screen added on the Starmap.
Supercomputer "Crypto" mode rate improved by 3x.
Crash after visiting multiple stars fixed.
Object Jittering when far out in the system reduced.
Missile movement and collision detection revamped.
Lightning Beam visuals fixed.
Module build timer hanging at 00:01 fixed.
Space Port faster repair for fleets in orbit improved.
Double Tapping/Clicking the planet in the background on the "My Corp" screen will open the planet stats.
More on in-game changelog.
Version 1.0.2
Updated 1 year ago
Changelog Crash on launch on some Android 11 Devices fixed.
Secondary Lights added. Togglable in settings.
FTLD polished.
FTLD Functionality broken up into "Standard" and "Overclocked".
Retreat Disruptor orbital structure added.
NPC attacks changed to 1 and 3 days between attacks.
Blockades no longer shut down Habitats and Resorts.
Ship HP on the fleet stats screen now updates.
Bug where piracy destroyed slot blockers fixed.
Variable overflow bug in Bazaar buy listings fixed.
+ More that won't fit.
Version 1.0.1
Updated 1 year ago
Changelog Major bugfixing, optimization and quality of life improvements.
"Credits Booster" changed to "Growth + Education Booster" since the credit booster is kind of obsolete now. (Growth includes Workers + Tourists)
Repair all ships and Un-mothball all ships in a fleet buttons added.
Military budget now shown on various screens where an upkeep requirement is shown.
Piracy percent of original build cost given to the pirate upped from 25% to 75% to make piracy more feasible.
Version 1.0.0
Updated 1 year ago
Changelog Fresh Universe for final release.
Population split into 'Workers' and 'Tourists'.
Workers run buildings but cost wages and Tourism generates income to support wages and ships.
Credits can no longer be gained passively, which should prevent runaway inflation of the currency.
Bazaar improved to be the main means of trading resources.
The NPC Shop can now be used to buy resources.
Black market removed.
Dump resources option added.
Starlanes and Antimatter fuel system added.
Bugfixing for days.
Version 1.2.0 (3 variants)
Updated 3 weeks ago
Changelog Alien Invasion mechanic added where alien fleets come from black holes on the edge of the galaxy and spread out into the Milky Way.
Alien Dreadnought unlockable by defeating Alien Invasion Mothership.
Pirate King icon optimized to be recycled instead of destroyed and remade.
Unity updated to latest version to reduce crashes.
Version 1.1.9 (2 variants)
Updated 1 month ago
Changelog Android API level changed to fix a crash on launch for Galaxy S20, S21, S22, and possibly other devices.
Version 1.1.8
Updated 2 months ago
Changelog Andromeda Starmap white square fixed.
Samsung Adaptive Performance removed because it seems to cause crashes on launch on some devices.
Reflection Quality dropdown added in settings with 6 settings from "Off" to "Very High" (2048x2048).
Citadel radar dish not receiving light fixed.
Earth being rendered white fixed.
Reflection memory use reduced by 66%.
Version check changed so that clients that are a higher version than the server can still log in. (So Google can approve updates)
Version 1.1.7 (2 variants)
Updated 2 months ago
Changelog Crashing caused by engine upgrade fixed.
Sleazy Steve's shop not showing prices fixed.
Some objects rendering blue fixed.
Baked shadows on ship interior being messed up fixed.
Stellar Rep EXP fixed.
Fixed the resource trackers on the bottom to display how much was earned offline.
Stellar Rep EXP fixed.
Reflections on ships adjusted.
Planet Destruction and Creation lowered to 5 minutes in starter.
Delivery updated to use App Bundles for partial patching.
Version 1.1.6
Updated 2 months ago
Changelog Game Engine updated to the latest version and all resulting bugs fixed.
Hopefully this fixes UI scrolling offscreen on some devices.
Mining ship made easier to build, Fleet commander leveling fixed to be easier.
Bazaar UI bugs fixed.
Other minor bugs fixed.
Version 1.1.5
Updated 2 months ago
Changelog Universe reset for Season 2!
Passive credit income added back in with the change to year+ long seasons.
Planets creatable and destroyable in starter system up to 11 planets.
Anti-bot screen fixed so logging out can't bypass it.
Citadel nerfed a little bit.
Easier ship leveling.
The "Alien Homeworld" raid made easier.
Tons of bugfixes.
Several other UIs given a bit of love.