Discover

Topics

Age of World Wars

Age of World Wars version history

‹ General Info
Version 1.151
Updated 3 years ago
Changelog New units/techs:
British: sniper, medical camp, medic, Medical truck
Russian: Bazooka M1, RPG, Volkssturm
Big transport ships, Cargo ships
New skirmish maps:3 vs 3
Campaign maps:New and updated maps in Axis Victory campaign
Changes:Factory buildings got increased HP, about x2,
All tank and tank-hunter tank power and bonuses changed,
ISU 152 has decreased armor to 8/8,
The "beta" online multiplayer logic is re-activated
Transport ships are now three turn cost
Liberty ships are now buildable.
Version 1.150
Updated 3 years ago
Changelog Nakajima B5N
Fairey Swordfish
New tutorial maps:Navy, Aircrafts and updated existing maps
Change:Howitzers are stronger against infantry
Change:German bomber planes costs changed
Change in Docs:Unit statsheet improvement: active effects and abilities shows more detailed data
Version 1.149
Updated 3 years ago
Changelog New campaign:Soviet campaign 1939-45 thanks to Arseniusz Lukaszewski
New terrain:Trenches
Change:Bombers have bomb projectiles
New skins:some more German and Russian tanks have winter skins
New multiplayer skirmish map:Europe in ww3 1960
Multiplayer games:If all of your allies are AI controlled you have a button to take control of AI units
Version 1.148
Updated 3 years ago
Changelog New units/techs:
Focke-wulf Ta 183
Horten 229
BF 110C
Arado 234
Arado E.560 2
Arado E.560 4
Messerschmitt 264
Junkers 390
Suhkoi 5
PIAT
Change:Jagdpanzer and stug iv stats changed
Change:Bet games can not be used to transfer gems betw. accounts without playing "normally"
Version 1.147
Updated 3 years ago
Changelog New units/techs:
Churchill Crocodile
M3 Lee
Grant I
New multiplayer skirmish map:North africa 1940 25x40
Help Change:On unit statsheet the Active Effects section is clickable to open details. Also Miss Chance is displayed among stats. Also special abilities displayed with Italic letters
Version 1.146
Updated 3 years ago
Changelog New units/techs:
- T42 superheavy tank
Fix:Submarines can not be fixed by engineers, only in shipyards
Fix:Mega buildings are shooting automatically again
Fix:AI and endturn automatisms uses unit abilities/spells better
Change:You can step on ally owned bridges
Change:Max map size in mapeditor is 50x50
Change:Ratte shoot range is 4
Fix:Enemy Stealth units can not be targeted with abilities either
Version 0.145
Updated 3 years ago
Changelog New campaign:Hot War
New random maps:Japanese, Australian, British isles, Philippines
New campaign maps:in Geo War 2
New hotseat maps:5 maps
New multiplayer skirmish map:Battle of Moskow
New historical maps:British Somaliland
Change:From now you can build 1.25x more factories than TC-s you have(but min 1 factory), so eg. 12 factories if you have 10 TC-s
Change:From now you can only build half as many Mega buildings (eg.Castles) - but min 1, so eg: 5 Castles if you have 10 TCs
Version 0.144
Updated 4 years ago
Changelog New units/techs:
Japan mega castle
New campaign:Misery
New campaigns:Geo Wars 1 and 2
New multiplayer skirmish map :Asiapacific in ww2 1944 Sandbox
New historical maps:Battle of Berlin, Sakhalin Operation
New fictive map:Super weapon
Change:Power/Damage of all fighter planes have been adjusted/balanced
Change:Ratte got a little less armor and cost +1 turn
New skins:some Russian tanks have winter skins
Fix:Overlapping buttons (mission objectives/waypoint) is fixed.
Version 0.143
Updated 4 years ago
Changelog New campaign :Far Eastern War
Change:Most abilities can target units inside TC-s (eg. grenades)
Change:Production speedup units are not consumed if they are in auto move with waypoint or in stand ground stance
Change:Era techs got more expensive (10 turns)
Version 0.142
Updated 4 years ago
Changelog New units/techs:
M10 Achilles
Change:British Sherman Firefly is an anti-tank from now
New campaign map:in Snow Wars campaign
New historical map:Battle of Okinawa
New fan map:Designation Rat