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Achikaps
Achikaps version history
‹ General InfoVersion | 1.15c |
Updated | 6 years ago |
Changelog | - Added enemy bases - New module: enemy machine gun - Changed appearance of strong enemy - Changed appearance of enemy spawner - Changed logic of automatic units distribution - Added option 'pause when units panel opened' - Bug fixes |
Version | 1.15 |
Updated | 6 years ago |
Changelog | - Added enemy bases - New module: enemy machine gun - Changed appearance of strong enemy - Changed appearance of enemy spawner - Changed logic of automatic units distribution - Added option 'pause when units panel opened' - Bug fixes |
Version | 1.14a |
Updated | 6 years ago |
Version | 1.13b |
Updated | 6 years ago |
Changelog | - You can now build palaces. They increase max number of units. - Global statistics. - Added problem notifiers. - Fixed english translation. - To skip waves you now have to complete all other tasks. - Fast roads now look different. - Levels 35-50 became harder. - Bug fixes. |
Version | 1.0 |
Updated | 7 years ago |
Version | 1.12d |
Updated | 6 years ago |
Changelog | - New buildings: windmill and ammunition. - New minerals: battery and ammo. - Power stations and lasers now consume batteries. - Turrets now consume ammo when firing. - Construction dialog was slightly redesigned. - Bug fixes. |
Version | 1.12 |
Updated | 6 years ago |
Changelog | - New buildings: windmill and ammunition. - New minerals: battery and ammo. - Power stations and lasers now consume batteries. - Turrets now consume ammo when firing. - Construction dialog was slightly redesigned. - Bug fixes. |
Version | 1.11b |
Updated | 6 years ago |
Version | 1.10b |
Updated | 7 years ago |
Changelog | - Bug fixes |
Version | 1.10 |
Updated | 7 years ago |
Changelog | - Added electricity (check level 20) - Small optimization - Bug fixes |