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A Planet of Mine
A Planet of Mine version history
‹ General InfoVersion | 1.035 |
Updated | 6 years ago |
Changelog | Various bug fixes |
Version | 1.033 |
Updated | 6 years ago |
Changelog | Various bug fixes |
Version | 1.032 |
Updated | 6 years ago |
Changelog | 1.032: Better back button integration Render corrections for some recent devices 1.03: New feature: Custom game mode New feature: Grow trees & new dynamic regeneration system New feature: Artificial planet and tile New natural structure: Energy cristal New random structure: Redball distributor New structure: sign boards New structure: Alchemy New structure: Synthesis reactor Bug fixes (see forum details) New language : Ru, Sp Various tuning Graphical improvements & performance |
Version | 1.02 |
Updated | 6 years ago |
Changelog | - Tuning - Optimizations - English language revision - Bug fixes |
Version | 1.01 |
Updated | 6 years ago |
Changelog | - In-apps are now correctly interpreted offline. - Forest and bush: the circular gauge turns red if the quantity of resources taken is greater than the amount of regeneration per cycle. - Fixed a bug when dropping a resource in its cell. - We can now correctly place an animal in the center of the planet to remove it from a structure. - + 20% of oil in the grounds where they already existed. - The planets are slightly closer to one another in discovery mode. - Upgrade structure button change. |
Version | 1.0 |
Updated | 6 years ago |
Changelog | Release version |
Version | 1.047 |
Updated | 6 months ago |
Changelog | Various bug fixes |
Version | 1.040 |
Updated | 2 years ago |
Changelog | - Improved war system - Improved IA - new technologies - new modes |