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Dunlight : Random Defense

Dunlight : Random Defense version history

‹ General Info
Version 1.7.1 (2 variants)
Updated 1 month ago
Changelog [v1.7.1]
* New legendary hero 'Flare' added (Solar Trait)

* New 1 treasure added

* Balance
> Archer's Attack Damage 39 > 36
> Huntress skill 'Bounce Attack' shuriken bounce count 5 > 6
> Earthshatter skill 'Ground Crush' stun duration 2 > 3 seconds
> Tidecrusher Range increased by 3, skill(Water Jet) damage 250 / 380 / 550 / 900 > 320 / 480 / 720 / 1060
> Headhunter Attack Damage 64 > 68

* Bug Fixes
> Fixed an issue where the Solar Trait research effect was not applied
Version 1.7.0
Updated 2 months ago
Changelog * Survival Mode
> Added new boss for Day 100
> Added achievements for Day 100
> Slightly increased rewards
> Modified monster health

* Miscellaneous
Data is automatically saved to the cloud from the main menu after gameplay
(Google Play login required)
Version 1.6.9
Updated 2 months ago
Changelog [v1.6.9]
* Added Challenge Mode for the 130th floor of the Tower of Silence

* Added Challenge Achievements for the 130th floor of the Tower of Silence
Version 1.6.6 (2 variants)
Updated 3 months ago
Changelog * Slight increase in the health of undead monsters in Survival Mode, and change to summon up to 2 > 3 monsters per wave

* Bug fixes in Survival Mode
> Fixed an issue where the effects of research on Frenzy and Hunger were stacking
> Fixed a part where crafting of some items was disabled in the crafting menu
> Fixed an issue where treasures that cannot be obtained in Boss Rush and Survival Mode were dropping from the Gem Shrine and Magic Lamp during Boss Rush and Survival Mode play
Version 1.6.4 (3 variants)
Updated 5 months ago
Changelog [v1.6.3]
* Added 'Survival Mode'

* Added achievements for Survival Mode

* Added new in-app item 'Torch'

* Fixed some bugs / 'Ancient Hammer' effect changed

[v1.6.4]
* Hot fix
Version 1.6.1 (3 variants)
Updated 6 months ago
Changelog * New consumable item 'Hourglass of Time' added
> Dropped by boss monsters at a random chance

* New Uncommon Tier hero 'Clockwork' added (Overheated trait)

* 1 new treasure type added

* Miscellaneous
> Tier of 'Silver Wings' changed from Epic to Rare.
> 'Earthshatter' skill damage changed from 180% 210% 240% 300% to 120% 150% 180% 220%.
> The effect of the 'Mirror of Duplication' treasure will not activate when first acquired from a treasure node

* Some bug fixes
Version 1.6.0 (2 variants)
Updated 7 months ago
Changelog [v1.6.0]
*Added "Continue Game" feature (not available in Boss Rush)

*Increased number of Elixirs obtained in Nightmare difficulty and above
Version 1.5.9 (3 variants)
Updated 7 months ago
Changelog [v1.5.9]
* Added 3 new Shrines

* Added 4 new Achievements (Nightmare, Hell, Challenge Mode)

* Elixir rewards slightly increase based on the level when clearing Challenge Mode

* Fixed some bugs
Version 1.5.8 (2 variants)
Updated 8 months ago
Changelog [v1.5.8]
* New Epic Hero 'Blaster' added [Ocean Trait]

* Fixed some incorrect tooltips

* Receive 5 Red Elixirs upon logging in after the update
Version 1.5.6 (3 variants)
Updated 8 months ago
Changelog [v1.5.6]
* Balance
> https://sites.google.com/view/dunlightpatchnote/%ED%99%88

* etc
> Reduced activation probability of the 'Self-Destruct' skill of monsters appearing in the Tower of Silence.
> The number of elixirs obtained from the in-app purchase 'Red Elixir 1' has been increased from 15 to 20.
> The number of elixirs obtained from the in-app purchase 'Red Elixir 2' has been increased from 30 to 40.

* Fixed some incorrect tooltips.