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Rogue with the Dead: Idle RPG

Rogue with the Dead: Idle RPG version history

‹ General Info
Version 1.5.0 (3 variants)
Updated 1 year ago
Changelog - Added the "Giant Maze Search" event.
- Added a new soldier type: Montgolfier.
- Added the "elements" mechanic.
- Fixed an issue that prevented giant soldiers to level up correctly.
- Increased the amount of coins received by defeating monsters in normal mode.
- Fixed some purchase-related issues.
- Made it possible to read details by tapping an icon on the reward screen.
- Changed the amount of coins received upon returning.
- Fixed other bugs.
Version 1.4.8 (2 variants)
Updated 1 year ago
Changelog ・The name of the giant monk was changed to Big Warrior and the image was refined.
- Changed the name of the Undead Ranger to Water Elf and refined the image.
・You can now change your player name by talking to Ellie.
・You can now open artifacts faster by pressing and holding the "Open next" button.
-Fixed an issue where some gigantic soldiers would move at ridiculous speeds
・Fixed an issue where the player jumped over portals and monsters when using speedup.
・Other bugs fixed
Version 1.4.7 (2 variants)
Updated 1 year ago
Changelog - Optimized the game for better performance
- Fixed an issue where the idle bonus ad viewing bonus could not be received correctly.
- Fixed some issues around ads
Version 1.4.6 (2 variants)
Updated 1 year ago
Changelog - The speed up state is maintained even after returning or across stories.
- Fixed the problem that the total play time etc. also became faster when speeding up
- Fixed an issue where the starting distance was incorrect when reincarnating.
- Fixed other bugs
Version 1.4.5 (2 variants)
Updated 1 year ago
Changelog - Optimized the game for better performance
- Stabilization of the ranking of forest defense battle
- Stabilization of save data
- Add Speed-up set
- Increase the maximum level of some artifacts
Version 1.4.4 (2 variants)
Updated 1 year ago
Changelog - Fixed an issue where purchasing limited-time packs resulted in a different artifact than displayed.
- Fixed an issue where the passage of time such as skills and time attacks did not work correctly.
- Fixed an issue where the effects of some artifacts in Forest Defense Battles were not reflected correctly.
Version 1.4.3 (3 variants)
Updated 1 year ago
Changelog - Soldier Hiring gacha can now be pulled continuously
- Doubled long tap attack speed and now retargets to the next monster by holding down
- Fixed an issue where the effects of some artifacts were not working properly
- Lowered the effect of some artifacts
- Fixed the problem that the game fails to start in some environments
- Fixed an issue where the 900km story would not play
- Fixed an issue where artifact effects were not displayed in English language
- Other bugs fixed
Version 1.4.2 (3 variants)
Updated 1 year ago
Changelog - Stabilized the forest defense ranking
- Cooking material treasure chests are now displayed separately from normal AF treasure chests.
- An inquiry is now sent when the game fails to start.
Version 1.4.1 (2 variants)
Updated 1 year ago
Changelog - Implemented a function that can be strengthened to the maximum level
- Changed the order in which some treasure chests are opened.
- Some items can now be purchased at the Reincarnation Shop.
- Fixed the problem that the position of the coin display is shifted on iPad
- Fixed an issue where the game could not be started after reinstalling the app
- Fixed an issue where Meteor would not hit bosses
- Fixed an issue where the boss's treasure chest drop rate was incorrect.
Version 1.4.0 (2 variants)
Updated 1 year ago
Changelog - Added a new stage up to 900km
- Added new soldiers
- Added some new artifacts
- Added an instruction to make You wait
- Upgraded the amount of coins earned when defeating monsters.
- Meteor will now fly towards monsters near the center of the screen.
- Fixed an issue where soldiers would slowly approach monsters after attacking.
- Adjusted some soldier parameters
- Other bugs fixed