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CastleDefense : RaiseArcher

CastleDefense : RaiseArcher version history

‹ General Info
Version 1.6.4
Updated 3 years ago
Changelog -시작 튜토리얼 버그 보완
(버그발생시 재설치해야 함)
-레이저 사정거리 380 > 400
-파이어보우 피해반경 약5% 증가
-보스에게 화염방사기 데미지 버그
-이펙트 보완
Version 1.6.3
Updated 3 years ago
Changelog -시작 튜토리얼 버그 보완
(문제 발견시 재설치함)
-이펙트 보완
Version 1.6.1
Updated 3 years ago
Changelog -시작화면 랭커기록
-벨런스 조정
-화염방사기 버프
-광고보상 조정
-버그수정
Version 9.1.9
Updated 7 months ago
Changelog -Infinite stage gold drop bug fixed
-Fixed bug where infinite stage 300x stage jump was not possible
-The cost of refining artifacts, purchasing pets, and purchasing mercenaries has been changed to seal stones.
-Slight increase in infinite mode mid-boss seal stone reward
-Skin is changed to possession effect upon purchase
Version 9.1.8 (2 variants)
Updated 7 months ago
Changelog -Infinite stage gold drop bug fixed
-Fixed bug where infinite stage 300x stage jump was not possible
-The cost of refining artifacts, purchasing pets, and purchasing mercenaries has been changed to seal stones.
-Slight increase in infinite mode mid-boss seal stone reward
-Skin is changed to possession effect upon purchase
Version 9.1.7 (2 variants)
Updated 8 months ago
Changelog Added ditch jump function in stage 10
Increased bow and accessory enhancement speed
Bow enhancement value increased
Skin Stats Buff
Remove skin level limit
Removed auto-aim reincarnation restriction
Reduced number of synthetic relics and synthetic gems required
Bow basic attack power increased
Adjustment of purchase level limit for Firebow Mercenary and Lightning Bow Mercenary
Adjustment of pet purchase level limit
Significant modification of the balance of goods
Version 1.3.4
Updated 4 years ago
Changelog 랭킹수정
진화보스 추가
벨런스 수정
버그수정
Version 9.0.7 (3 variants)
Updated 1 year ago
Changelog - Fixed server loading infinite loading bug
Version 9.0.6 (2 variants)
Updated 1 year ago
Changelog -A small amount of ability is given when the skin is equipped
-Supplemental weapon UI
-Fixed in-game achievement bug
Version 9.0.5 (3 variants)
Updated 1 year ago
Changelog -Fixed a bug where monsters were not visible
-Fixed a bug where Dragon Pet's 30000 HP recovery was not applied properly when defeating an enemy