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Eldrum: Red Tide - Text RPG
Eldrum: Red Tide - Text RPG version history
‹ General InfoVersion | 1.6.0 (2 variants) |
Updated | 1 year ago |
Changelog | - Add support for push notifications |
Version | 1.5.3 (3 variants) |
Updated | 1 year ago |
Changelog | 1.5.3 - Player will now gain full health on level up - Added more information to combat action modal in character and inventory screens - Rebalanced a few combat encounters - Fixed a graphical glitch that would appear on devices with certain pixel densities - Fixed an issue where the attack button would go black when switching from ranged to melee weapon under certain circumstances |
Version | 1.5.0 (2 variants) |
Updated | 1 year ago |
Version | 1.4.4 (2 variants) |
Updated | 1 year ago |
Changelog | - Fixed an issue with opening inventory and other tabs |
Version | 1.3.0 (2 variants) |
Updated | 1 year ago |
Changelog | 1.3.0 - Added a new scene to Cornerstone Keep which is available under certain circumstances - Added missing music in ending scenes - Added auto saves in various places throughout the game - Added missing background image in-between Sickle Church and Blacklands - Added encumbrance to top stat bar - Added loading screen while deleting playthrough ...and lots more |
Version | 1.2.2 (3 variants) |
Updated | 1 year ago |
Changelog | 1.2.2 Fixes - Corrected audio in multiple late game combat encounters - Combat actions will now properly update when changing weapons (character screen) - Ending music will now respect sound settings - Balanced sell value and HP gain for multiple consumable items - Buttons that were disabled on first render would not look disabled |
Version | 1.2.0 (3 variants) |
Updated | 1 year ago |
Changelog | 1.2.0 Features - Added ability to delete individual saves via menu opened by longpressing a save in the load screen - Added ability to copy a save's data to clipboard for debugging purposes Misc - Minor NPC stat adjustments - Fixed an issue with an encounter with an NPC in Riverside Outpost |