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Eldrum: Red Tide - Text RPG

Eldrum: Red Tide - Text RPG version history

‹ General Info
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Version 1.6.0 (2 variants)
Updated 1 year ago
Changelog - Add support for push notifications
Version 1.5.3 (3 variants)
Updated 1 year ago
Changelog 1.5.3

- Player will now gain full health on level up
- Added more information to combat action modal in character and inventory screens
- Rebalanced a few combat encounters
- Fixed a graphical glitch that would appear on devices with certain pixel densities
- Fixed an issue where the attack button would go black when switching from ranged to melee weapon under certain circumstances
Version 1.5.0 (2 variants)
Updated 1 year ago
Version 1.4.4 (2 variants)
Updated 1 year ago
Changelog - Fixed an issue with opening inventory and other tabs
Version 1.3.0 (2 variants)
Updated 1 year ago
Changelog 1.3.0

- Added a new scene to Cornerstone Keep which is available under certain circumstances
- Added missing music in ending scenes
- Added auto saves in various places throughout the game
- Added missing background image in-between Sickle Church and Blacklands
- Added encumbrance to top stat bar
- Added loading screen while deleting playthrough
...and lots more
Version 1.2.2 (3 variants)
Updated 1 year ago
Changelog 1.2.2

Fixes
- Corrected audio in multiple late game combat encounters
- Combat actions will now properly update when changing weapons (character screen)
- Ending music will now respect sound settings
- Balanced sell value and HP gain for multiple consumable items
- Buttons that were disabled on first render would not look disabled
Version 1.2.0 (3 variants)
Updated 1 year ago
Changelog 1.2.0

Features
- Added ability to delete individual saves via menu opened by longpressing a save in the load screen
- Added ability to copy a save's data to clipboard for debugging purposes

Misc
- Minor NPC stat adjustments
- Fixed an issue with an encounter with an NPC in Riverside Outpost
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